Resident Evil 6 has been out since 2012, in which it originally released on PS3 and Xbox 360. Finally, after four-ish years, it has hit the PS4 and Xbox One after months of rumors, and hey, its been released full retail! Note that this review contains SOME spoilers.
I just want to get this out front right away: I pretty much, like many others, did NOT like Resident Evil 6. It was a poorly designed game, it reeks of a rushed development process, and I said some pretty nasty things about it. However, a friend surprised me with a copy of the game on PS4 today, so, I decided to give it a go.
This review is based on the PS4 version, and I will try to not be as bias as possible, as I am a well known Classic RE fanboy. So here I go.
Resident Evil 6 is, essentially, the biggest Resident Evil to date. Think Resident Evil 4 and 5 were long? Well, 6 has FOUR storylines that take several hours each to complete. This game has four storylines that were developed with the intention to appeal to classic and modern Resident Evil fans. I won’t mention much about the story, to avoid major spoilers.
Leon and Helena share a scenario. This duo’s scenario is mostly Survival Horror, designed to appeal to fans of RE games such as Resident Evil 2 and 3. This story is set in Tall Oaks, a zombie infested ghost town. Hey, sound familiar?
Chris and Piers also share a scenario. Designed as an action adventure to appeal to Resident Evil 4 and 5 fans, the bromantic duo are in europe, battling a major attack by infected mercenaries.
Sherry and Jake have a scenario too. This one seems to be designed similar to Resident Evil 4 in the way the story plays out and how the action is. Sherry Birkin returns from Resident Evil 2, and Jake… I won’t spoil that. 😉
Ada Wong has her own stand alone scenario, because, well, Ada. 😉 Her scenario takes place mostly in the sidelines of things, as always, similar to Ada’s scenario in Resident Evil 4.
Those four scenarios are designed on purpose to appeal to a mass range of fans. Like the classics? Play leon. Like the modern? Play Chris. Like just RE4? Play Sherry. Like Spinoff games? Play Ada. Its pretty much like that.
Now, to the meat and bones of the remaster.
Compared to how it was on Playstation 3, the PS4 version looks considerably better. First off, the frame rate is a full consistent 60FPS. Second, the graphics are native 1080P. Not upscaled, not imitated, but seriously, just 1080p. The game looks really pretty. Honestly, its on par with a modern PS4 game in terms of graphics now. On the PS3, it looked blurry, washed out, and stretched. This issue has been fixed on the PS4.
There are some issues I’ve encountered.
- The checkpoint system is broken. I don’t know about Xbox One, but the PS4 version has a broken checkpoint system. Checkpoints don’t save when they should. Some, yes, do. But many of them are not saving. If you die before a major boss, well, you are starting SEVERAL checkpoints ago because, to your horror, the game didn’t save for several checkpoints. I died during the battle with a certain monster under the tall oaks church and had to restart LONG before this point. I was pissed.
- The screen keeps tearing. I am running it on 1080p full HD on my TV. The screen keeps tearing in many locations and its noticeable.
- Trophies aren’t popping like they did on PS3. The PS4 version isn’t awarding trophies when you are supposed to earn them. This is a problem for trophy hunters.
These issues will likely be fixed when they update it though, once enough people complain.
Some things to note also, is that every piece of DLC ever made is bundled in this release. No buying extra stuff, you get it for the low price of 19.99 with the game. This is actually a good deal, because on PS3, the game is STILL 19.99 on the PSN store WITHOUT dlc.
While I personally do not like RE6, this release is pretty well done. Great framerate, fantastic uncompressed music and sounds, and beautiful graphics. This release was clearly done with alot of caution, which needs to be done with this series today. Resident Evil has been, for the last decade, stuck in an identity crisis, and release after release of fan hated games, Capcom has started prioritizing remakes and remasters over original content now. Yes, Capcom is developing Umbrella Corps, but they are also remaking Resident Evil 2, and they are remastering Resident Evil 4, 5 and 6, and they also re released REmake and Zero as remasters in 2015 and 2016.
Capcom is doing a great job in these remasters, putting Konami with that laugh fest Silent Hill HD Collection to shame.